ÌÀÐÕÈ
ËÈ×ÍÛÉ ÊÀÁÈÍÅÒ ÑÒÓÄÅÍÒÀ
ÏÐÎÅÊÒÍÛÅ ÃÐÓÏÏÛ III ÊÓÐÑÀ 2024/2025 ó÷. ã.
ÊÎÍÔÅÐÅÍÖÈÈ 2023-2024
Âûáîðû çàâåäóþùèõ êàôåäðàìè. Êîíêóðñ ÏÏÑ
ÔÀÊÓËÜÒÅÒ ÏÎÂÛØÅÍÈß ÊÂÀËÈÔÈÊÀÖÈÈ
2024 - ÃÎÄ ÑÅÌÜÈ
ÍÀÖÈÎÍÀËÜÍÛÉ ÏÐÎÅÊÒ "Íàóêà è Óíèâåðñèòåòû"
ÑÒÀƨРÌèíîáðíàóêè Ðîññèè
ÇÀÙÈÒÀ ÏÐÀÂ ÍÅÑÎÂÅÐØÅÍÍÎËÅÒÍÈÕ Â ÑÅÒÈ ÈÍÒÅÐÍÅÒ

1(2) 2008

ARCHITECTURE AND MODERN INFORMATION TECHNOLOGIES

(ÀÐÕÈÒÅÊÒÓÐÀ È ÑÎÂÐÅÌÅÍÍÛÅ ÈÍÔÎÐÌÀÖÈÎÍÍÛÅ ÒÅÕÍÎËÎÃÈÈ)
INTERNATIONAL ELECTRONIC SCIENTIFIC - EDUCATIONAL JOURNAL ON SCIENTIFIC-TECHNOLOGICAL AND EDUCATIONAL-METHODICAL ASPECTS OF MODERN ARCHITECTURAL EDUCATION AND DESIGNING WITH THE USAGE OF VIDEO AND COMPUTER TECHNOLOGIES

ÌÅÆÄÓÍÀÐÎÄÍÛÉ ÝËÅÊÒÐÎÍÍÛÉ ÍÀÓ×ÍÎ-ÎÁÐÀÇÎÂÀÒÅËÜÍÛÉ ÆÓÐÍÀË ÏÎ ÍÀÓ×ÍÎ-ÒÅÕÍÈ×ÅÑÊÈÌ È Ó×ÅÁÍÎ-ÌÅÒÎÄÈ×ÅÑÊÈÌ ÀÑÏÅÊÒÀÌ ÑÎÂÐÅÌÅÍÍÎÃÎ ÀÐÕÈÒÅÊÒÓÐÍÎÃÎ ÎÁÐÀÇÎÂÀÍÈß È ÏÐÎÅÊÒÈÐÎÂÀÍÈß Ñ ÈÑÏÎËÜÇÎÂÀÍÈÅÌ ÂÈÄÅÎ È ÊÎÌÏÜÞÒÅÐÍÛÕ ÒÅÕÍÎËÎÃÈÉ

1(2) 2008

Îò ðåäàêöèè

Óâàæàåìûå ÷èòàòåëè!

 ýòîì íîìåðå æóðíàëà ìû çàâåðøàåì ïóáëèêàöèþ ðóññêîÿçû÷íîé âåðñèè ìàòåðèàëîâ 8-é ìåæäóíàðîäíîé íàó÷íîé êîíôåðåíöèè Åâðîïåéñêîé àññîöèàöèè àðõèòåêòóðíîé ýíäîñêîïèè (EAEA). Ïîíèìàÿ ñåðüåçíîñòü, àêòóàëüíîñòü è îáøèðíîñòü çàòðîíóòûõ ïðîáëåì, ìû ïðåäëàãàåì Âàì âûñêàçûâàòü ñâîè ìíåíèÿ ïî çàòðîíóòûì ïðîáëåìàì íà ñòðàíèöàõ íàøåãî íîâîãî æóðíàëà.

 ñëåäóþùåì íîìåðå ìû ïëàíèðóåì îçíàêîìèòü Âàñ ñ íåêîòîðûìè ìàòåðèàëàìè 25-é ìåæäóíàðîäíîé êîíôåðåíöèè ECAADE (Education and Research in Computer Aided Architectural Design in Europe), ñîñòîÿâøåéñÿ òàêæå â ñåíòÿáðå 2007 ãîäà âî Ôðàíêôóðòå.

Ãëàâíûé ðåäàêòîð æóðíàëà "AMIT" , Ì.Å. Ìàòàëàñîâ

Ñòàòüè

01. THE BASIC IDEA OF THE 8-TH CONFERENCE EAEA AND ITS PRACTICAL REALIZATION
Mikhael Matalasov
ÎÑÍÎÂÍÀß ÈÄÅß 8-é ÊÎÍÔÅÐÅÍÖÈÈ EAEA È ÅÅ ÏÐÀÊÒÈ×ÅÑÊÎÅ ÎÑÓÙÅÑÒÂËÅÍÈÅ
Ì.Å. Ìàòàëàñîâ

02. EMERGING TECHNOLOGIES IN A PARTICIPATORY DESIGN STUDIO BETWEEN CARLETON UNIVERSITY AND PENNSYLVANIA STATE UNIVERSITY
Michael Jemtrud a.o.
ÍÎÂÛÅ ÒÅÕÍÎËÎÃÈÈ Â ÑÎÂÌÅÑÒÍÎÉ ÏÐÎÅÊÒÍÎÉ ÑÒÓÄÈÈ ÓÍÈÂÅÐÑÈÒÅÒÀ ÊÀÐËÒÎÍ È ÓÍÈÂÅÐÑÈÒÅÒÀ ØÒÀÒÀ ÏÅÍÑÈËÜÂÀÍÈß
Ìàéêë Äæåìòðóä è äð.

03. INTERACTIVE 3D-PRESENTATIONS AND THEIR POSSIBILITIES IN ARCHITECTURAL EDUCATION AND REAL DESIGNING (Digital architecture simulation)
Sergey Matveyev
ÈÍÒÅÐÀÊÒÈÂÍÛÅ ÒÐÅÕÌÅÐÍÛÅ ÏÐÅÇÅÍÒÀÖÈÈ Â ÀÐÕÈÒÅÊÒÓÐÅ È ÈÕ ÏÅÐÑÏÅÊÒÈÂÛ Â ÎÁÐÀÇÎÂÀÍÈÈ È Â ÀÐÕÈÒÅÊÒÓÐÍÎÌ ÏÐÎÅÊÒÈÐÎÂÀÍÈÈ (Öèôðîâîå àðõèòåêòóðíîå ìîäåëèðîâàíèå)
Ñ.Â. Ìàòâååâ

04. ARCHITECTURE AS A SPACE OF IMAGES AND AN IMAGE OF SPACE-WORLD
Elena Lapshina
ÀÐÕÈÒÅÊÒÓÐÀ ÊÀÊ ÏÐÎÑÒÐÀÍÑÒÂÎ ÎÁÐÀÇÎÂ È ÎÁÐÀÇ ÏÐÎÑÒÐÀÍÑÒÂÀ
Å.Ã. Ëàïøèíà

05. VISUALIZATION AND ANIMATION IN THE STUDY OF IVAN LEONIDOV'S CREATIVE HERITAGE
Helena Barchugova, Nataliya Rochegova
ÂÈÇÓÀËÈÇÀÖÈß È ÀÍÈÌÀÖÈß Â ÈÇÓ×ÅÍÈÈ ÒÂÎÐ×ÅÑÊÎÃÎ ÍÀÑËÅÄÈß ÈÂÀÍÀ ËÅÎÍÈÄÎÂÀ
Å.Â. Áàð÷óãîâà, Í. À. Ðî÷åãîâà

06. LIVING CLAY
Dominik Lengyel, Catherine Toulouse
"ÆÈÂÓÙÀß ÃËÈÍÀ"
Äîìèíèê Ëåíæåëü, Êýòðèí Òóëóçå

07. COMPUTER GRAPHICS AS A METHOD OF A SELF-DECEPTION
Natalija Shkineva
ÊÎÌÏÜÞÒÅÐÍÀß ÃÐÀÔÈÊÀ ÊÀÊ ÑÏÎÑÎÁ ÑÀÌÎÎÁÌÀÍÀ
Í.Á. Øêèíåâà

08. THE APPLICATION OF SIMULATION TECHNIQUES IN TODAY’S PLANNING PRACTICE
J. Alexander Schmidt, Natascha Schlömer
ÏÐÈÌÅÍÅÍÈÅ ÒÅÕÍÎËÎÃÈÉ ÌÎÄÅËÈÐÎÂÀÍÈß Â ÑÎÂÐÅÌÅÍÍÎÉ ÏÐÎÅÊÒÍÎÉ ÏÐÀÊÒÈÊÅ
Àëåêñàíäð Øìèäò

09. ENDOSCOPY WITHOUT ENDOSCOPES: ALTERNATIVES FOR GAINING SHARED-IN-SIGHTS AT AN EYE-LEVEL
Bob Martens, a.o.
ÝÍÄÎÑÊÎÏÈß ÁÅÇ ÝÍÄÎÑÊÎÏÀ: ÀËÜÒÅÐÍÀÒÈÂÛ ÏÎËÓ×ÅÍÈß ÂÈÇÓÀËÜÍÎÃÎ ÎÏÛÒÀ ÍÀ ÓÐÎÂÍÅ ÃËÀÇ
Áîá Ìàðòåíñ è äð.

10. STUDY OF ARCHITECTURAL SHAPE FORMATION IN COMPARISON WITH NATURAL MORPHOGENESIS USING COMPUTER SIMULATION
Nikolai Kasyanov
ÈÑÑËÅÄÎÂÀÍÈÅ ÏÀÐÀËËÅËÈÇÌÀ ÏÐÈÐÎÄÍÎÃÎ È ÀÐÕÈÒÅÊÒÓÐÍÎÃÎ ÔÎÐÌÎÎÁÐÀÇÎÂÀÍÈß Ñ ÏÐÈÌÅÍÅÍÈÅÌ ÊÎÌÏÜÞÒÅÐÍÎÃÎ ÌÎÄÅËÈÐÎÂÀÍÈß
Í.Â.Êàñüÿíîâ

11. TOPOLOGICAL METHOD OF CONSTRUCTION OF POINT SURFACES AS PHYSICAL MODELS
Dmitri Kozlov
ÒÎÏÎËÎÃÈ×ÅÑÊÈÉ ÌÅÒÎÄ ÑÎÇÄÀÍÈß ÔÈÇÈ×ÅÑÊÈÕ ÌÎÄÅËÅÉ ÒÎ×Å×ÍÛÕ ÏÎÂÅÐÕÍÎÑÒÅÉ
Ä. Þ. Êîçëîâ

12. THE COMPUTER METHODS OF CONSTRUCTION SPIRAL STRUCTURES
Andrey Radzjukewich
ÌÅÒÎÄ ÀÂÒÎÌÀÒÈÇÈÐÎÂÀÍÍÎÃÎ ÃÅÎÌÅÒÐÈ×ÅÑÊÎÃÎ ÏÎÑÒÐÎÅÍÈß ÑÏÈÐÀËÜÍÛÕ ÑÒÐÓÊÒÓÐ
À.Â. Ðàäçþêåâè÷

13. DOMAIN MODELS FOR DESCRIPTION OF PLANNING STRUCTURES OF URBAN LANDSCAPE
Mikhail Shubenkov
ÄÎÌÅÍÍÛÅ ÌÎÄÅËÈ ÎÏÈÑÀÍÈß ÏËÀÍÈÐÎÂÎ×ÍÎÉ ÑÒÐÓÊÒÓÐÛ ÃÐÀÄÎÑÒÐÎÈÒÅËÜÍÛÕ ÎÁÚÅÊÒÎÂ
Ì.Â. Øóáåíêîâ

Òåçèñû

14. DESIGNING EXPERIENCE IN VIRTUAL WORLDS. Theses
Rivka Oxman, Rina Kolomisky
ÎÏÛÒ ÏÐÎÅÊÒÈÐÎÂÀÍÈß Â «ÂÈÐÒÓÀËÜÍÛÕ ÌÈÐÀÕ». Òåçèñû
Ðèâêà Îêñìàí, Ðèíà Êîëîìñêàÿ

15. MODELSCOPE: AN INTERIOR DESIGN PERSPECTIVE. Theses
Graham Stretton
ÌÎÄÅËÅÑÊÎÏ: ÏÅÐÑÏÅÊÒÈÂÀ ÏÐÎÅÊÒÀ ÈÍÒÅÐÜÅÐÀ. Òåçèñû
Ãðýì Ñòðåòòîí

16. ANALYTICAL STUDY OF THE PROJECTS OF STUDENTS IN THE ARCHITECTURAL DESIGN – COMPARISION BETWEEN PHYSICAL AND DIGITAL MODELS. Theses
Husam Barakat
ÀÍÀËÈÒÈ×ÅÑÊÎÅ ÈÑÑËÅÄÎÂÀÍÈÅ ÑÒÓÄÅÍ×ÅÑÊÈÕ ÀÐÕÈÒÅÊÒÓÐÍÛÕ ÏÐÎÅÊÒΠ- ÑÐÀÂÍÅÍÈÅ ÔÈÇÈ×ÅÑÊÈÕ È ÖÈÔÐÎÂÛÕ ÌÎÄÅËÅÉ. Òåçèñû
Õóñàì Áàðàêàò