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1 (1) 2007

ARCHITECTURE AND MODERN INFORMATION TECHNOLOGIES

INTERNATIONAL ELECTRONIC SCIENTIFIC - EDUCATIONAL JOURNAL ON SCIENTIFIC-TECHNOLOGICAL AND EDUCATIONAL-METHODICAL ASPECTS OF MODERN ARCHITECTURAL EDUCATION AND DESIGNING WITH THE USAGE OF VIDEO AND COMPUTER TECHNOLOGIES

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GOOGLIZED CONTEXTUAL DESIGN
GOOGLE

Martijn Stellingwerff
Faculty of Architecture, Delft University of Technology,The Netherlands


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Abstract

The study, development and use of Virtual Contexts is relevant in the context of todays complex urban design tasks.

A recurring problem when making contextual models, digital as well as physical, is the job to collect the right basic information, such as maps, object shapes and textures. Recent developments in photogrammetry and high resolution scanning techniques (based on aerial and terrestrial satellite images, 3D laser scans and close range façade images) offer new opportunities for the automatic generation of height maps and 3D digital models.

The study, which is presented in this paper, attempted to bypass the costly high-end models by testing if sufficient contextual models could be made on the basis of freely available information and freely available software. We did several modelling tests on the basis of data from Google Earth, combined with eye-level photos from site visits. The models were made by means of the freely available Google SketchUp modeller.

The experiments were on the basis of available tools and the research outcome should be useful for students and designers, needing to analyse and respond quickly for the sake of designing in a given, specific environment.

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Keywords: Contextual design, Web 2.0,Geo-tagging, Virtual context
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